I'm Tyler, I've been coding since I was 10, and I do programming things.

I'm also the Chief Operating Officer (think "Big Important Organizing Person") for Game Design and Art Collaboration at UC Santa Cruz.

See my projects on Github, follow me on Mastodon, and play my games on Itch.io. You can email me at ambiguousemails@proton.me.

That typically gets spammed, so you can also contact me directly here.

I also make animations in Blender from time to time.

A Few Notable Projects:

Decompiling Mountain (2014)

Does Mountain (2014) actually use your drawings from the start of the game?

Yes. Sort of.


I was Lead Officer for GDA Collab this year. I assisted on production and programming for the whole process. I also did some character rigging.

Play it here.

Microgame Jam

I worked as project lead on GDA Collab’s Microgame Jam, where we got together for 36 hours to make 5-15 second games. I designed an entirely new framework to get all the games working together.

Play it here.


This was the year I was programming officer for GDA Collab. I helped out with the programming, and did some 3d modelling and all of the animation for the monster.

Play it here.

LED Tree Animator

I worked on an add-on for Blender to let you import a sequence of LED coordinates, animate the colors, and export those colors as a .CSV file. It was made for Stand-up Math’s LED tree!

You can try the add-on for yourself here.

Microgame Jam 2022

I worked as project lead on GDA Collab’s Microgame Jam 2022, where we got together for 24 hours to make a game. I was primarily responsible for compiling all the games together.

Play it here.

Sea Star Crossed Lovers

I did some programming for the GDA Collab game Sea Star Crossed Lovers. I mostly worked on the waves.

Play it here.

Gremlin Garden

I did some programming for the GDA Collab game Gremlin Garden. I did most of the programming to get the Gremlin races to work.

Play it here.

Jackbox Custom Content

Software that allows you to add custom content to the Jackbox Party Pack 7.

Watch the demo here. Download it here.

UCLA Game Lab Summer Institute

I attended the UCLA’s Summer Institute, trying out game design, world building, programming, and 3d modelling and animation.

Heat Signature Mobile

This is a project I worked on that allows you to play the steam game Heat Signature on your phone using AutoHotKey and Chrome Remote Desktop.

Link here.

Everyone's Modelling Dice Wrong

I didn’t think I’d ever make this post, but here we are…

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